04-19-2011, 02:11 PM
(04-19-2011, 10:42 AM)TheNave Wrote: I think it's 4 to make it more balanced and not so chaotic+1.
Also, I have a very mundane theory: because they didn't want to waste so much time on each character

If you have to create 30 characters as a one-man-team, you will most likely think twice if you're done with a character or not. Even the subchars (except for Bandit, Hunter, and Knight) have an arsenal of different moves, so the amount of work to put into each char is not insignificant. So yeah, many moves = work = No.
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