to me it seems that someone who wants as many special moves as possible does not value the basic movements and attacks at all
as if they do not already add variety to the character
(may be true to some custom characters because those normal moves arent very imaginative
but that just creates very lopsided gameplay that only suits the ilovemanymoves-crowd, which will get boring soon)
as if they do not already add variety to the character
(may be true to some custom characters because those normal moves arent very imaginative
but that just creates very lopsided gameplay that only suits the ilovemanymoves-crowd, which will get boring soon)
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves