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A few questions...
#1
I assume the solution to these questions would be done through HEX editing which is why I posted them here.

1.
REMOVE the function of id:7 and id:8 being able to fuse into id:51. I no longer need any fusion ability in my mod so I need it removed all together.

2.
Increase the default HP from 500 to 1000.

3.
Remove the armor from id:6 and id:37.

4.
Add lv2 armor to id:38 and lv1 armor to id:54.

5.
Make id:6 and id:49 have 100hp when opointed.

Any advice on this at all would be helpful. Basically, all I really need is for someone to point me at the right lines in the code of the .exe and then I can modify it with ollydebug. (I have some experience with .exe editing)

Thanks in advance. :D
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Messages In This Thread
A few questions... - by vonfrank - 04-28-2011, 06:37 PM
RE: A few questions... - by Bamboori - 04-28-2011, 06:46 PM
RE: A few questions... - by vonfrank - 04-28-2011, 06:48 PM
RE: A few questions... - by Boop - 04-28-2011, 06:54 PM
RE: A few questions... - by vonfrank - 04-28-2011, 06:58 PM
RE: A few questions... - by Boop - 04-28-2011, 07:34 PM
RE: A few questions... - by vonfrank - 04-28-2011, 07:49 PM
RE: A few questions... - by Boop - 04-28-2011, 07:52 PM
RE: A few questions... - by vonfrank - 04-28-2011, 07:57 PM
RE: A few questions... - by Boop - 04-28-2011, 08:06 PM
RE: A few questions... - by vonfrank - 04-28-2011, 09:04 PM
RE: A few questions... - by vonfrank - 10-11-2011, 10:03 PM
RE: A few questions... - by Boop - 10-11-2011, 10:14 PM
RE: A few questions... - by vonfrank - 10-11-2011, 11:16 PM



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