05-09-2011, 08:16 PM
(05-09-2011, 07:53 PM)TheNave Wrote: that IS parallax scrolling, 2 layers only, but still worksi understood it but an image that doesnt move at all is still static to me - parallax scrolling is what happens in between these two
(05-09-2011, 08:07 PM)Lord Silva Wrote: Won't he be behind the "ball"? Especially in stage mode where the enemies have high object numbers.perfect fix
can you get around that by using one of those weird blocking movement states?
also i havent experienced it to be a problem so far if the image in the background keeps using the hit_j tag to move up (and if its one of the first objects created isnt it always drawn before all the other characters with higher object numbers? -> thus characters get drawn in front of it)

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