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[solved] state 3000 hit and pass
#15
use different heights in your bdy and reflective itrs so only the ones that are supposed to react to each other will
(eg: y: 1000035 instead of y: 35 for areas that shall interact with each other)

also you can alternate frames with state 3000 (and high y values) for the reflective feature
and its original frame with say state 3005 and normal areas

however there is no sensible way to create multiple/different reflect actions inside of one normal data file
so things that should be reflected differently need different files - separate them
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Thanks given by: A-Man


Messages In This Thread
[solved] state 3000 hit and pass - by A-Man - 05-17-2011, 06:41 AM
RE: state 3000 hit and pass - by Marshall - 05-17-2011, 07:54 AM
RE: state 3000 hit and pass - by Electric2Shock - 05-17-2011, 10:31 AM
RE: state 3000 hit and pass - by A-Man - 05-17-2011, 11:13 AM
RE: state 3000 hit and pass - by Electric2Shock - 05-17-2011, 11:22 AM
RE: state 3000 hit and pass - by A-Man - 05-17-2011, 12:33 PM
RE: state 3000 hit and pass - by HappyHouR - 05-17-2011, 01:10 PM
RE: state 3000 hit and pass - by A-Man - 05-17-2011, 01:55 PM
RE: state 3000 hit and pass - by HappyHouR - 05-17-2011, 02:22 PM
RE: state 3000 hit and pass - by YinYin - 05-17-2011, 02:20 PM
RE: state 3000 hit and pass - by A-Man - 05-17-2011, 02:31 PM
RE: state 3000 hit and pass - by HappyHouR - 05-17-2011, 03:09 PM
RE: state 3000 hit and pass - by A-Man - 05-17-2011, 03:23 PM
RE: state 3000 hit and pass - by A-Man - 05-21-2011, 01:47 PM
RE: state 3000 hit and pass - by YinYin - 05-22-2011, 01:42 PM
RE: state 3000 hit and pass - by A-Man - 05-26-2011, 06:41 AM



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