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Push enemy fordward w/h injury or hit
#5
(06-16-2011, 06:23 PM)TheNave Wrote:  use effect: 5 and h: 1000 in the itr to hide those two things ;)

Works fine!

Last question.. Is it possible to make it only push characters and light weapons? Because it pushes back heavy weapons as well, which it shouldn't. It acutally shouldn't counter balls either..
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RE: Push enemy fordward w/h injury or hit - by Memento - 06-16-2011, 06:53 PM



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