06-20-2011, 04:38 PM
The character frame is wrong. You have put the next: value to the same value so it is stuck there. You have also not given any hit_a, hit_d or hit_j value. It make the char be at that frame forever.
Suggestion:
In the ball, in frame: 0 give next: 999 if you wana start from frame: 0 again. Dont use next: 0.
Suggestion:
In the ball, in frame: 0 give next: 999 if you wana start from frame: 0 again. Dont use next: 0.