On the other hand.. boxing just a fighting SPORT, where people fight in a small RING. Which means that in a reallife situation, he might just as well jump or dash to escape, it is not as if boxers can't jump. Feet positions and steps are very important in boxing. So please don't leave the feet out completely. But you could make the jumps and dashes a little less effective than for the normal lf2 characters.
Boxers work with counter attacks a lot. Some ideas other than combos:
- a speed dodge mode that can dodge normal punches and kicks? Set the bdy so that hits can only be landed under his belly button and make the sprites so that it looks like he's dodging all the rest. Press A to strike. Most balls and some moves will still be able to hit the lower body.
- a mode that makes him about to walk while defending. Not sure how to make this though.
Oh yeah, the right arm is the perfect position, while the left arm seems to be a little bit too much away from his head.
Running, why aren't the arms moving, is he afraid to lose these gloves? :P
Boxers work with counter attacks a lot. Some ideas other than combos:
- a speed dodge mode that can dodge normal punches and kicks? Set the bdy so that hits can only be landed under his belly button and make the sprites so that it looks like he's dodging all the rest. Press A to strike. Most balls and some moves will still be able to hit the lower body.
- a mode that makes him about to walk while defending. Not sure how to make this though.
Oh yeah, the right arm is the perfect position, while the left arm seems to be a little bit too much away from his head.
Running, why aren't the arms moving, is he afraid to lose these gloves? :P

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