06-24-2011, 12:42 PM
(This post was last modified: 06-24-2011, 12:43 PM by AKA_Mathieu.)
Yeah, I already thought of it. In Boxing we name it "Southpaw stance". Really, this is a good idea, but in LF2 will it be usefull?
You know, LF2 is not a figthing simulation ... and in that kind of games, a big energy ball will be greeted better (and funnier) than a complex balancing system of speed and strenght.
Well ... many people said it already. So, should I change my mind?
Firstly, I think that's not a really important thing.
Secondly, maybe it's boring but i think fighting this way will give him personnality. I mean: He will not have energy balls or super powers or whatever. He will only use left and right punches... So may we let some suspense?
Plus, in boxing you can see a boxer using the lead hand three or four times before using his rear hand, therefore that's not that wierd x_X
I want to see it in game, and actually if it looks boring, i promise I will fix it ^^
You know, LF2 is not a figthing simulation ... and in that kind of games, a big energy ball will be greeted better (and funnier) than a complex balancing system of speed and strenght.
Quote:I'm still pretty bothered by the whole "no right-hand punches" thing.
Well ... many people said it already. So, should I change my mind?
Firstly, I think that's not a really important thing.
Secondly, maybe it's boring but i think fighting this way will give him personnality. I mean: He will not have energy balls or super powers or whatever. He will only use left and right punches... So may we let some suspense?
Plus, in boxing you can see a boxer using the lead hand three or four times before using his rear hand, therefore that's not that wierd x_X
I want to see it in game, and actually if it looks boring, i promise I will fix it ^^