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[VB6] LF2 Stage Code Editor (v_0.1.3)
#10
Well this is a very common error. It occurs because I added a component called 'Rich Text Box' to my project. Oh at last I figured out that the error occurs if I add some components into it :D . So next time my project uses richtextbox i will add RICHTX32.OCX attached to the folder. I don't know what ocx files are needed by other components though...

Fortunately this can easily be fixed :D just like Lord Silva said, download the ocx file HERE and put it in the folder in which you place my project.
(haven't tested that file yet though, but that should be the right one to download)

Anyway... I have just updated my program with the add 'Random Enemies' by clicking on 'Phase' or 'Stage' button with customizable difficulty level and followers/heroes/bosses percentage (chances for them to be picked ;) ) .
The difference is, if you click on the 'Phase' button, the program will only generate enemies for the selected phase, while clicking 'Stage' will let the program compose the whole selected stage (e.g. Stage 1 or Stage 2)

EDIT:
Noticed a bug :0 that if you insert two bandits you'll get only one when you click on Generate Code button.
It's now fixed. Download link: http://www.mediafire.com/?bzat4g2b5dcs4gu

About that the program is tall ~ well it does not fit in wide screen T.T I will fix it soon enough
TEMPE
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Messages In This Thread
[VB6] LF2 Stage Code Editor (v_0.1.3) - by Kevin - 06-29-2011, 06:47 AM
RE: [EXE] LF2 Stage Code Editor (v_0.1) - by Boop - 07-01-2011, 02:49 PM
RE: [EXE] LF2 Stage Code Editor (v_0.1) - by Kevin - 07-02-2011, 12:04 PM



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