07-10-2011, 08:00 AM
idk if its alreadz been said but i didnt see it in projekts and releases so i post my idea here
dunno a name for it though but its based on a nostale char xD played it like few years ago and liked the idea ^^
water element
atk:using a katana and puts it back after each atk doesnt get dmg bonus like kato from albaka
deff:using the scabbard
jump:basic jump? nothing in particular
d>a=longer range slash animation shld be fast i thought of a close range atk but u can do it fast and without much delay cost not much mp but less dmg cause theoreticaly u hit with a weak spot of the weap it
dva=use water in the and slash in highspeed so the waterdrops hit the enemy mayb chasing? it cause the enemy tothe dance of pain mpcosts and again no idea xD
d^a=take katana out for a sec or less and charge all enemy atk into ur katana and add the dmg to ur next atk shld be hard to control cause its overpowered or hit from anydirection or something interrupts if higher time span
d^j=dash forward and cut takes down enemy like bats punch d>j?
d>j=throw water drops in front of him and cut those parts with highspeed but less dmg something like minato from ntsd? then when he puts katana back they take dmg and fall to the ground? too easy but i like the effect xD
dvj=increase all stats for a short period of time or until u get hit though the 2nd thing is kinda overpowered for ppl with better fighting skills
adj=hell move? need 3 things to activate 1. saved enough dmg from enemy atk 2.increased stats without getting hit 3.a drink in ur hand
y? cause he is water element and during hellmove he cuts him like thousand times in a short period of time and he needs something like a drink or water to put on his katana so that he is able to control the pressure in his scabbard though he still get recoil dmg cause of this inhuman power he is using
basically a fast low dmg char and id put less mp costs only on that hellmove some more mp ^^
idk if its possible to do though but i think its a fun to play char though i couldnt think of any combos ^^"
dunno a name for it though but its based on a nostale char xD played it like few years ago and liked the idea ^^
water element
atk:using a katana and puts it back after each atk doesnt get dmg bonus like kato from albaka
deff:using the scabbard
jump:basic jump? nothing in particular
d>a=longer range slash animation shld be fast i thought of a close range atk but u can do it fast and without much delay cost not much mp but less dmg cause theoreticaly u hit with a weak spot of the weap it
dva=use water in the and slash in highspeed so the waterdrops hit the enemy mayb chasing? it cause the enemy tothe dance of pain mpcosts and again no idea xD
d^a=take katana out for a sec or less and charge all enemy atk into ur katana and add the dmg to ur next atk shld be hard to control cause its overpowered or hit from anydirection or something interrupts if higher time span
d^j=dash forward and cut takes down enemy like bats punch d>j?
d>j=throw water drops in front of him and cut those parts with highspeed but less dmg something like minato from ntsd? then when he puts katana back they take dmg and fall to the ground? too easy but i like the effect xD
dvj=increase all stats for a short period of time or until u get hit though the 2nd thing is kinda overpowered for ppl with better fighting skills
adj=hell move? need 3 things to activate 1. saved enough dmg from enemy atk 2.increased stats without getting hit 3.a drink in ur hand
y? cause he is water element and during hellmove he cuts him like thousand times in a short period of time and he needs something like a drink or water to put on his katana so that he is able to control the pressure in his scabbard though he still get recoil dmg cause of this inhuman power he is using
basically a fast low dmg char and id put less mp costs only on that hellmove some more mp ^^
idk if its possible to do though but i think its a fun to play char though i couldnt think of any combos ^^"

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