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[solved] how do i work on my revviving technique on my lf2 character S_DennisEX
#8
(07-10-2011, 04:31 PM)EagleWingz Wrote:  u dont understand bout the injury?

injury=damage
the value that you put in injury is the value that it will damage the enemy.Example: if you put "injury: 20",this means that you damage to the enemy by 20HP.So the enemy will lose 20HP.
Now,if the value of injury will be negative (example: -30),means that enemy will restore this HP (at example he will restore 30 HP).



@topic
Here I am showing to you the full bdy and itr that you should use.

The itr of the frame that revive the dead character.

    DC-Code:
itr:
kind: 0  y: 3000 h: 300 x: 10 w: 100  injury: -600 (the HP that the dead character will receive)
itr_end:


THe bdy that you should add at all characters.(So all character will be able to be revived).Also don't add that "hp: -24",because is was an example in Blue Phoenix explanation.Just take a normal frame: example standing and add this itr and state:18.

    DC-Code:
bdy:
kind: 0 x: 10  y: 3000  h: 300 w: 100
bdy_end:



If you follow my guides right,it will work.
I said download SWU and you can see there how this work.

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RE: how do i work on my revviving technique on my lf2 character S_DennisEX - by empirefantasy - 07-11-2011, 11:40 PM



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