07-11-2011, 11:40 PM
(07-10-2011, 04:31 PM)EagleWingz Wrote: u dont understand bout the injury?
injury=damage
the value that you put in injury is the value that it will damage the enemy.Example: if you put "injury: 20",this means that you damage to the enemy by 20HP.So the enemy will lose 20HP.
Now,if the value of injury will be negative (example: -30),means that enemy will restore this HP (at example he will restore 30 HP).
@topic
Here I am showing to you the full bdy and itr that you should use.
The itr of the frame that revive the dead character.
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DC-Code:
itr: kind: 0 y: 3000 h: 300 x: 10 w: 100 injury: -600 (the HP that the dead character will receive) itr_end: |
THe bdy that you should add at all characters.(So all character will be able to be revived).Also don't add that "hp: -24",because is was an example in Blue Phoenix explanation.Just take a normal frame: example standing and add this itr and state:18.
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DC-Code:
bdy: kind: 0 x: 10 y: 3000 h: 300 w: 100 bdy_end: |
If you follow my guides right,it will work.
I said download SWU and you can see there how this work.

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