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[solved] Double Bdy
#5
the logic looks right (actually the facing shouldn't matter if u're using ik9 (just remembering the shield rebounds both sides)).
try making the height for the last object (<frame> 186 detonate_mine) 120

in short, the y levels don't reach each other (centery: 99 y: 1337 h: 50 will be y: 1238 to y: 1288), while the mine's area is y: 1335 to y: 1339

at least that's a reason why it's not working. i can't see any other reason yet, but maybe maybe



Azriel~
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Thanks given by: Whaat


Messages In This Thread
[solved] Double Bdy - by Whaat - 07-23-2011, 05:12 PM
RE: Double Bdy - by HappyHouR - 07-23-2011, 08:38 PM
RE: Double Bdy - by Azriel - 07-23-2011, 09:51 PM
RE: Double Bdy - by Whaat - 07-24-2011, 07:01 AM
RE: Double Bdy - by Azriel - 07-24-2011, 09:19 AM
RE: Double Bdy - by Whaat - 07-24-2011, 09:38 AM



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