07-28-2011, 06:22 PM
(07-28-2011, 05:52 PM)Whaat Wrote:well all other leap attacks have the same weakness - i admit this one is a dash and thus stays on a pretty low level(07-28-2011, 05:40 PM)YinYin Wrote: i feel that the bomb boost should not hit when you aren't pressing attackAt first it was like that, i had the same idea. But. It was super weak when it had no itr since every single little hit that hit him made him fall to the ground D: so i made a little itr so he would reflect atleast the weakest balls.
but at least change it to effect 4 so it only affects objects and not characters
(07-28-2011, 05:52 PM)Whaat Wrote:oh comeon - dvz 1 is really small - just to hit someone whos not quite on your line at distanceYinYin Wrote:the bazooka could use some z controll - at least dvz: 1I thought about that too, but in the end i decided that it will not have any dvz so it wouldn't totally surpass dynamite_throw. If the bazooka had dvz, you would always use the bazooka, not dynamite, making the dynamite move go for waste :/
you still wont be able to hit a bunch diagonally close to you
(07-28-2011, 05:52 PM)Whaat Wrote:you just have a good keyboard then - some cannot punch in any three keys at once and get them recognized - thus they have to be pressed in orderYinYin Wrote:why did you not add the hit_ tags for his moves in his defense frames?Aaah, now i understood what electricshock meant well i have never needed those, i have played also some stage with this char but i have not needed them. Or i dunno, maybe i'm so bad player i don't see the difference?
and if there is no link from the defense frame you have to wait it out and pose a pretty target
the only move on the original characters with this drawback is woodys teleport
(07-28-2011, 05:52 PM)Whaat Wrote:well then make the explosions bigger for that caseYinYin Wrote:edit: maybe also a quick action to detonate all land mines at onceI had that also at the first, but in the end it was never needed. If someone steps on the mine, it explodes, and mine_explosions w, h and zwidth are so small that i don't think it would really change anything?
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves