08-17-2011, 01:55 PM
Let me explain more:
I want make special attack who after hit transport hitted enemy to xxx frame (electrocution, something like hit by ice or fire), but without caughing and cpoints
And I would like to make object who after hit by special itr goes to xxx frame, witout state 3000 itr: y: -1111 etc
I want make special attack who after hit transport hitted enemy to xxx frame (electrocution, something like hit by ice or fire), but without caughing and cpoints
And I would like to make object who after hit by special itr goes to xxx frame, witout state 3000 itr: y: -1111 etc