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adjusting frame rate to sprites
#1
i want to make my sprite in such a way that breathing takes 9 pictures and in the spritesheet goes in the pattern of the first row 123456789123456789...
from 9 it goes straight to 1
im getting confused how to apply this in datafile
the sprite is the first one of 2 and is corruption_0
    DC-Code:
<bmp_begin>
name: Corruption
head: sprite\corruption_f.bmp
small: sprite\corruption_s.bmp
file(0-69): sprite\corruption_0.bmp  w: 87  h: 92  row: 10  col: 7
file(70-139): sprite\corruption_1.bmp  w: 87  h: 92  row: 10  col: 7
[Image: Blaze340.gif]
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Messages In This Thread
adjusting frame rate to sprites - by qwertz143 - 08-18-2011, 12:59 PM
RE: adjusting frame rate to sprites - by YinYin - 08-18-2011, 01:10 PM



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