08-22-2011, 01:53 PM
I added the broken char because of the reaching ground. Now i can reach to the ground with the weapon. For the rest of x-placing i can add some frames under Deep.dat. It solves the x-placing and broken-char problem. .......... And about weapons problem: They look like dropping from sky because the catcher ball's c-point has a y: -1000. So character drops the weapon from sky. I can use this for destroying the weapons which are held by chars. I can give an itr to the y: -1000 which can destroy the weapons. I would like to destroy the weapons on the ground but it would require to edit all the weapons. ............ And have you got any idea about fixing the facing problem?