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[solved] Too many enemies = The move gets slower.
#15
    DC-Code:
<frame> 59 punch
   pic: 0  state: 3  wait: 10  next: 60  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 30  y: 18  w: 28  h: 60
   bdy_end:
   bdy:
      kind: 0  x: 23  y: 35  w: 37  h: 24
   bdy_end:
<frame_end>
 
<frame> 60 punch
   pic: 10  state: 3  wait: 7  next: 61  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 30  y: 18  w: 28  h: 60
   bdy_end:
   bdy:
      kind: 0  x: 23  y: 35  w: 37  h: 24
   bdy_end:
<frame_end>
 
<frame> 61 punch
   pic: 12  state: 3  wait: 1  next: 90  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\007.wav 
 
   bdy:
      kind: 0  x: 39  y: 19  w: 21  h: 61
   bdy_end:
   bdy:
      kind: 0  x: 51  y: 34  w: 26  h: 16
   bdy_end:
<frame_end>
 
 
<frame> 90 dash_attack
   pic: 13  state: 3  wait: 3  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 73  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 18  w: 25  h: 55
   bdy_end:
   bdy:
      kind: 0  x: 13  y: 36  w: 52  h: 18
   bdy_end:
  itr:
      kind: 0  x: 49  y: 33  w: 30  h: 16  fall: -1  injury: 20   effect: 1
   itr_end:
<frame_end>


here is the code
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RE: Too many enemies = The move gets slower. - by A-Man - 08-23-2011, 01:02 AM



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