09-24-2011, 01:43 PM
Yea it is possible,in both cases (with opponent and with a friend).
To do that just use itr/kind8.
Add itr kind8 (with a unique value) in a lot of character's frames (in frames that you want to make possible this effect).
While in the other side,opoint a t0 object in hitting frames of the ball (the same with fire disc).Then this t0 object has an special bdy,which interact with itr/kind8 of your character.Use next: 1000 in the frame in which interact,so this t0 object can be disappeared.
To learn more about itr/kind 8 and special bdy,read >>this thread<< (but dont post there as it is an old thread).
To do that just use itr/kind8.
Add itr kind8 (with a unique value) in a lot of character's frames (in frames that you want to make possible this effect).
While in the other side,opoint a t0 object in hitting frames of the ball (the same with fire disc).Then this t0 object has an special bdy,which interact with itr/kind8 of your character.Use next: 1000 in the frame in which interact,so this t0 object can be disappeared.
To learn more about itr/kind 8 and special bdy,read >>this thread<< (but dont post there as it is an old thread).