(10-03-2011, 02:09 PM)Simoneon Wrote: This is a very neat idea. Although could you explain more how the deletion works (2)?
the ball will first stick to nearest char.(still have a spcl-bodypoint but pic:999)
Then in its second frame; it has an itr which can only attack the spcl-bodypoint.
So it will delete the others.
The ball will be deleted in its hit frames...
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)

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