Maybe it can be controlled by hitj changed balls; com logos and itrk8 added char.
Char will opoint a ball which will opoint and hold a t0 object with spcl body.
And that ball will move up and down with help of hitj tag.
Your char will have an itrk8 which will stick that com.
But in every itrk8; you must give it a different dvx value so with this; looping will be performed.
For making it look real; you have to make several adjustments with changing, testing, trying, trying again...
Btw my way looks easy to apply.
And comlogo wont disturb the gameplay because you will be sticked to that in whole move..
Good luck
Char will opoint a ball which will opoint and hold a t0 object with spcl body.
And that ball will move up and down with help of hitj tag.
Your char will have an itrk8 which will stick that com.
But in every itrk8; you must give it a different dvx value so with this; looping will be performed.
For making it look real; you have to make several adjustments with changing, testing, trying, trying again...
Btw my way looks easy to apply.
And comlogo wont disturb the gameplay because you will be sticked to that in whole move..
Good luck
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)

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