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"Disappear Timer" for Weapons
#3
(11-15-2011, 01:53 PM)xmfcx Wrote:  Hello..

I want a weapon to go to a specific action/frame after "staying on the ground for a while".

For example rocks will get destroyed after 10 secs if it doesn't get used.

I tried to apply this with a wait: 200 timer frame or smthng like that but i guess it didn't worked because of smthng hardcoded on hex...

Any help or suggestions?

1.first why u need it?
2.u are dc,but i think its easy,i have few suggestions:
make wait big enought for ur wanned sec.
Try to make more frames of "on ground"or smthing similiar and on those frames make wait big enough for they sum will be 10 s.
Make spec bdy for all weapons and one thing for them to make after 10 s to destroy it.
Troll mode activated TwistedDemonEvil
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Messages In This Thread
"Disappear Timer" for Weapons - by mfc - 11-15-2011, 01:53 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:13 PM
RE: "Disapper Timer" for Weapons - by mfc - 11-15-2011, 02:16 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:22 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:32 PM
RE: "Disapper Timer" for Weapons - by mfc - 11-15-2011, 02:32 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:35 PM
RE: "Disapper Timer" for Weapons - by YinYin - 11-15-2011, 03:21 PM
RE: "Disapper Timer" for Weapons - by mfc - 11-15-2011, 04:35 PM
RE: "Disappear Timer" for Weapons - by Lauli - 11-15-2011, 06:36 PM
RE: "Disappear Timer" for Weapons - by YinYin - 11-15-2011, 07:25 PM
RE: "Disappear Timer" for Weapons - by mfc - 11-15-2011, 07:41 PM
RE: "Disappear Timer" for Weapons - by mfc - 11-15-2011, 07:12 PM
RE: "Disappear Timer" for Weapons - by YinYin - 11-15-2011, 07:46 PM
RE: "Disappear Timer" for Weapons - by Monolith - 11-15-2011, 10:16 PM
RE: "Disappear Timer" for Weapons - by mfc - 11-16-2011, 05:58 AM



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