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"Disappear Timer" for Weapons
#8
@Monolith: i meant hardcoded in exe, normal exe..

@empirefantasy: okay, thats better except an extreme-rare bug:) if you throw a rock near to place where old one should be destroyed, other one would ged destroyed...

But what about special action/frame for its destruction?
For ex: it should create an explosion when getting destroyed.
[Image: afro-davis.jpeg][Image: afro-davis.jpeg][Image: afro-davis.jpeg][Image: afro-davis.jpeg]
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Messages In This Thread
"Disappear Timer" for Weapons - by mfc - 11-15-2011, 01:53 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:13 PM
RE: "Disapper Timer" for Weapons - by mfc - 11-15-2011, 02:16 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:22 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:32 PM
RE: "Disapper Timer" for Weapons - by mfc - 11-15-2011, 02:32 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:35 PM
RE: "Disapper Timer" for Weapons - by YinYin - 11-15-2011, 03:21 PM
RE: "Disapper Timer" for Weapons - by mfc - 11-15-2011, 04:35 PM
RE: "Disappear Timer" for Weapons - by Lauli - 11-15-2011, 06:36 PM
RE: "Disappear Timer" for Weapons - by YinYin - 11-15-2011, 07:25 PM
RE: "Disappear Timer" for Weapons - by mfc - 11-15-2011, 07:41 PM
RE: "Disappear Timer" for Weapons - by mfc - 11-15-2011, 07:12 PM
RE: "Disappear Timer" for Weapons - by YinYin - 11-15-2011, 07:46 PM
RE: "Disappear Timer" for Weapons - by Monolith - 11-15-2011, 10:16 PM
RE: "Disappear Timer" for Weapons - by mfc - 11-16-2011, 05:58 AM



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