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"Disappear Timer" for Weapons
#9
(11-15-2011, 02:32 PM)xmfcx Wrote:  @Monolith: i meant hardcoded in exe, normal exe..

@empirefantasy: okay, thats better except an extreme-rare bug:) if you throw a rock near to place where old one should be destroyed, other one would ged destroyed...

But what about special action/frame for its destruction?
For ex: it should create an explosion when getting destroyed.

sorry,im just not familiar with exe coding,hexing,thats why i want to ask
How about someone post dc code of that rock,then someone can show how it look,or maybe someone idea might work,i guess it also good thing
Troll mode activated TwistedDemonEvil
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Messages In This Thread
"Disappear Timer" for Weapons - by mfc - 11-15-2011, 01:53 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:13 PM
RE: "Disapper Timer" for Weapons - by mfc - 11-15-2011, 02:16 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:22 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:32 PM
RE: "Disapper Timer" for Weapons - by mfc - 11-15-2011, 02:32 PM
RE: "Disapper Timer" for Weapons - by Monolith - 11-15-2011, 02:35 PM
RE: "Disapper Timer" for Weapons - by YinYin - 11-15-2011, 03:21 PM
RE: "Disapper Timer" for Weapons - by mfc - 11-15-2011, 04:35 PM
RE: "Disappear Timer" for Weapons - by Lauli - 11-15-2011, 06:36 PM
RE: "Disappear Timer" for Weapons - by YinYin - 11-15-2011, 07:25 PM
RE: "Disappear Timer" for Weapons - by mfc - 11-15-2011, 07:41 PM
RE: "Disappear Timer" for Weapons - by mfc - 11-15-2011, 07:12 PM
RE: "Disappear Timer" for Weapons - by YinYin - 11-15-2011, 07:46 PM
RE: "Disappear Timer" for Weapons - by Monolith - 11-15-2011, 10:16 PM
RE: "Disappear Timer" for Weapons - by mfc - 11-16-2011, 05:58 AM



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