11-19-2011, 01:08 PM
"id" is stored in data.txt. You can found the id's of objects in there.
There is nothing to do with opoint in transforming. So you don't need any oid thingy.
Of course transforming is not as easy as it seen. Okay, you create a frame with state: 8***(***: id) but it will have a visual problem: +140 pics thingy. I would explain it here but as long as you have an ability to reach perfectly-prepared tutorials; i won't.
There is nothing to do with opoint in transforming. So you don't need any oid thingy.
Of course transforming is not as easy as it seen. Okay, you create a frame with state: 8***(***: id) but it will have a visual problem: +140 pics thingy. I would explain it here but as long as you have an ability to reach perfectly-prepared tutorials; i won't.
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)

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