Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
About background dcing
#4
yes you can, create an invisible weapon which fall down (probably heavy weapon, very easy to code since it`s just a few frames). WHen the invisible weaon is on floor do the width check - make sure your zboundary difference is unique, for example if you take zboundary 400 and 500, the difference is 100 - thats the area where objects can appear and this +15/-15 must not be used by any other background, thats the hard part :p

This width check works with two type 3 objects, they move up and down the zaxis quickly with hit_j, then move down and up again a certain z-distance, if they "meet" it`s the right object and a combination from itr/kind 9 and bdy works and bring one of the objects to frame 40 and let the other disappear at frame 30 or so .

when the background effect starts make this clone appear, do something and thats it...
[Image: random.php?pic=random]
<div style="border:0px solid #000000;">
<font face="Trebuchet MS"><i><a href="www.lf-empire.de" target="_blank">www.lf-empire.de</a></i>
Once I had a fortune, it said: "Leave now. Life is short. Time is luck" <br>Don't dream your life, live your dream!</font>
</div>
Reply
Thanks given by:


Messages In This Thread
RE: About background dcing - by mfc - 11-22-2011, 03:05 AM
RE: About background dcing - by MH-Razen - 11-22-2011, 06:56 AM
RE: About background dcing - by mfc - 11-22-2011, 07:06 AM



Users browsing this thread: 1 Guest(s)