11-29-2011, 03:47 PM
(This post was last modified: 11-29-2011, 04:11 PM by Electric2Shock.)
Goku_f and goku_s both are present. But the LF2 engine doesnt seem to get 'em.
Edit:
I think it is because the main file is in PNG data. Only the extension is renamed to BMP. Once, it happened to me. People become stingy and to save space, they use this technique, but in vain. You may try opening the pictures with Paint and use the save as option and save it as 24 bit bitmap. If it doesn't work, its out of my hand.
Edit 2:
I hate to say it but I think you really make some big mistakes in arranging the data. You should have given the dat files the right names. Well, after playing around a little bit, messin with names and all, it seemed to work.
F*** YEA
I think you really should have given some Ki moves other than simple Ki blasts or the kamehameha. All the other sprites and moves look kinda clumsy to me. The meteor combination is a kinda one-hit KO move. The kamehameha voice sounds too odd. I know this is a beta so expect some good improvements in the next release.
Edit:
I think it is because the main file is in PNG data. Only the extension is renamed to BMP. Once, it happened to me. People become stingy and to save space, they use this technique, but in vain. You may try opening the pictures with Paint and use the save as option and save it as 24 bit bitmap. If it doesn't work, its out of my hand.
Edit 2:
I hate to say it but I think you really make some big mistakes in arranging the data. You should have given the dat files the right names. Well, after playing around a little bit, messin with names and all, it seemed to work.
F*** YEA
I think you really should have given some Ki moves other than simple Ki blasts or the kamehameha. All the other sprites and moves look kinda clumsy to me. The meteor combination is a kinda one-hit KO move. The kamehameha voice sounds too odd. I know this is a beta so expect some good improvements in the next release.

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