12-17-2011, 11:17 AM
(12-17-2011, 11:10 AM)Blue Phoenix Wrote: Everytime such threads get posted, a kitten dies.
http://www.lf-empire.de/en/lf2-empire/da...characters
Here you can set if you want the character to move for some points if he's not walking.
dvx goes to the right or left site, dvy (if it's negative) goes up and dvz allowed to move on Z-Axis, but it only works if you press the "Up" - or "Down"-Button. If you deal with characters, dvx and dvy are slacken down by gravity - here's a list of several dvx and dvy-values and how far you can go with them:
Value and Width of dvx
wait: 1 dvx: ? ( 0 = 0 )
1 = 2 | 11 = 77
2 = 5 | 12 = 90
3 = 9 | 13 = 104
4 = 14 | 14 = 119
5 = 20 | 15 = 135
6 = 27 | 16 = 152
7 = 35 | 17 = 170
8 = 44 | 18 = 189
9 = 54 | 19 = 209
10 = 65 | 20 = 230 Value and height of dvy
wait: 1 dvy: ? ( 0 = 0 )
-1 = -1 | -11 = -142
-2 = -4 | -12 = -169
-3 = -10 | -13 = -199
-4 = -19 | -14 = -230
-5 = -29 | -15 = -264
-6 = -42 | -16 = -301
-7 = -57 | -17 = -340
-8 = -75 | -18 = -381
-9 = -95 | -19 = -424
-10 = -117 | -20 = -470
dvz is constant as long as the corresponding key ("Up"- or "Down"-Button) is pressed. If you want to stop all movements in a certain direction you have to set the value 550 there.
you mean this but still isnt there more information about this