If you want make a ball chase enemy, you have to add this strange kinda part (hit_Fa: 2) to your char_ball.dat.
Like this (example from dennis_chase.dat):
PROTIP!: If you want to make a chasing ball, don't make their dvx have a big value like 20 or they can't chase the enemy before they have already went out of the arena. Good dvx value could be smthing like 3 or 5 :/
Like this (example from dennis_chase.dat):
Frame from dennis_chase.dat Wrote:<frame> 1 flyinghit_Fa: 2 means that the ball will chase the enemy.
pic: 1 state: 3000 wait: 1 next: 2 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 41 hit_a: 7 hit_d: 1 hit_j: 0 hit_Fa: 2
itr:
kind: 0 x: 22 y: 22 w: 39 h: 38 dvx: 14 fall: 70 vrest: 15 bdefend: 60 injury: 40
itr_end:
bdy:
kind: 0 x: 21 y: 22 w: 40 h: 39
bdy_end:
<frame_end>
PROTIP!: If you want to make a chasing ball, don't make their dvx have a big value like 20 or they can't chase the enemy before they have already went out of the arena. Good dvx value could be smthing like 3 or 5 :/
Might be back, might be not :^) anyways awesome to see you guys again!