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Z exit
#4
if it's in stage, use a zero placer (not required but looks better) and make an object with 1 px zwidth all the way to the top, and identical one all the way to the bottom, make it have state: 3005, and no bdy, and have an itr kind 0. this will make everything go to the hit frames when they touch the top.




Azriel~
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Messages In This Thread
Z exit - by Joker - 09-15-2008, 01:09 PM
RE: Z exit - by Silverthorn - 09-15-2008, 01:47 PM
RE: Z exit - by c4ss0k4 - 09-15-2008, 11:45 PM
RE: Z exit - by Azriel - 09-16-2008, 12:37 AM
RE: Z exit - by c4ss0k4 - 09-19-2008, 05:07 AM
RE: Z exit - by MH-Razen - 09-29-2008, 09:15 AM



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