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increase amount of times a char can block?
#6
(02-03-2012, 08:13 AM)Evil Sonidow Wrote:  I don't know if HEX could change that, but my intuition says it's unlikely (I can be wrong).

One basically has to override the global variables (Fall 70, Bdefend 100 or whatever the correct values are) with local ones that are tied to IDs. So basically, that's some pretty ugly task. Unlikely that one will do it xD

Something which is much easier, though, is the bdefend-recovery. Julian, for example, has, if I remember correctly, a bdefend-recovery-factor of 3 (regular is 1), which makes it so annoying to beat him down :p
That could be done fairly easily.

However, with pure DCing, I don't really have an idea right now (to be honest, I never really tried it out, so I guess I'll have to believe in what Alblaka says (don't you be wrong, dude :p)). So, my estimation is that it's something one would rather not try to implement without hex-editing.
Silverthorn / Blue Phoenix
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RE: increase amount of times a char can block? - by Silverthorn - 02-03-2012, 12:46 PM



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