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holding keys
#5
States 4 & 5, if I'm not mistaken, register inputs even if the keys are held. That, for example, is the reason why one can (if the jump height is high enough) do multiple jump-attacks while just keeping the attack-button pressed. Az's "Kalsiddon"-character utilizes this pretty neatly.

Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

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Messages In This Thread
holding keys - by Rhino.Freak - 02-06-2012, 08:44 AM
RE: holding keys - by Som1Lse - 02-06-2012, 03:05 PM
RE: holding keys - by Rhino.Freak - 02-07-2012, 04:17 AM
RE: holding keys - by mfc - 02-07-2012, 07:45 PM
RE: holding keys - by Silverthorn - 02-07-2012, 07:53 PM
RE: holding keys - by mfc - 02-07-2012, 08:11 PM
RE: holding keys - by Som1Lse - 02-07-2012, 09:18 PM
RE: holding keys - by Rhino.Freak - 02-08-2012, 05:18 AM
RE: holding keys - by empirefantasy - 02-10-2012, 02:12 PM
RE: holding keys - by Rhino.Freak - 02-12-2012, 01:38 PM
RE: holding keys - by mfc - 02-12-2012, 02:22 PM
RE: holding keys - by mfc - 02-10-2012, 04:00 PM



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