Answer 1:
have a look at etc.dat (come/stay/move/join commands)
they use a state that makes the sprites always face the correct side so the writing isn't flipped - try using that
edit: i just noticed that this will also make the whole thing appear at the edge of the screen even if it is far away - not the best solution then ...
Answer 2:
i think johns state 1700 heals exactly 100hp doesn't it?
adding hp instead of healing is always a little risky as going above 500 isn't looking very well, is kinda cheap, and fixing this by spawning a bottle for a short time is too much fuss for so little i believe ...
so i suggest you to use healing - if johns 1700 isn't enough spawn an object that does this amount (healing orb)
have a look at etc.dat (come/stay/move/join commands)
they use a state that makes the sprites always face the correct side so the writing isn't flipped - try using that
edit: i just noticed that this will also make the whole thing appear at the edge of the screen even if it is far away - not the best solution then ...
Answer 2:
i think johns state 1700 heals exactly 100hp doesn't it?
adding hp instead of healing is always a little risky as going above 500 isn't looking very well, is kinda cheap, and fixing this by spawning a bottle for a short time is too much fuss for so little i believe ...
so i suggest you to use healing - if johns 1700 isn't enough spawn an object that does this amount (healing orb)
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves