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two dcing questions
#2
for 2:

http://lf-empire.de/en/lf2-empire/data-c...characters

check out the part about next:

"next: ... If "wait" is down next is activated - here you note the next frame which should be shown. If you want Frame 0 to be the next frame you shouldn't write "next: 0" (that's only used for special frames, like "picked_caught"), you have to write "next: 999". "next: 1000" is for deleting an object from the game. Negative values cause a change of direction.
If you deal with characters next 1100-1299 have a special meaning, too - the figure is hidden for 0-199 TU's. After this duration you can see him again (Rudolf: Hide)."
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Messages In This Thread
two dcing questions - by nbaheen - 02-22-2012, 07:56 AM
RE: two dcing questions - by MH-Razen - 02-22-2012, 08:35 AM
RE: two dcing questions - by nbaheen - 02-22-2012, 09:43 AM
RE: two dcing questions - by Rhino.Freak - 02-22-2012, 10:24 AM
RE: two dcing questions - by nbaheen - 02-22-2012, 10:48 AM
RE: two dcing questions - by Rhino.Freak - 02-22-2012, 11:06 AM
RE: two dcing questions - by nbaheen - 02-22-2012, 11:41 AM
RE: two dcing questions - by Silverthorn - 02-22-2012, 12:23 PM
RE: two dcing questions - by A-Man - 02-22-2012, 06:50 PM
RE: two dcing questions - by nbaheen - 04-14-2012, 08:09 AM
RE: two dcing questions - by Hero destroyer - 04-14-2012, 08:33 AM
RE: two dcing questions - by nbaheen - 04-14-2012, 08:59 AM
RE: two dcing questions - by Electric2Shock - 10-24-2012, 02:25 PM
RE: two dcing questions - by NewToTheEra - 10-24-2012, 03:41 PM



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