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Ball direction (up/down) (dvz)
#12
I think there are 2 or 3 id which cant go in z-axis (firzen D>J and bat laser)
I just checked jack_ball in id: 10012 and it worked pretty well in z-axis.So it's not about id.
I just checked the data of ball and it works great in jack_ball.
I think it's action: 5 that you have put in opointing frame

Edit again:
Conclusion: just change y: in opoint tag to something like 40 or so.
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Thanks given by: Gad


Messages In This Thread
Ball direction (up/down) (dvz) - by Gad - 02-22-2012, 09:28 AM
RE: Ball direction (up/down) (dvz) - by mfc - 02-22-2012, 01:47 PM
RE: Ball direction (up/down) (dvz) - by TheFreeze - 02-22-2012, 02:25 PM
RE: Ball direction (up/down) (dvz) - by A-Man - 02-22-2012, 06:19 PM
RE: Ball direction (up/down) (dvz) - by mfc - 02-23-2012, 04:00 AM
RE: Ball direction (up/down) (dvz) - by Gad - 02-23-2012, 01:41 PM
RE: Ball direction (up/down) (dvz) - by Whaat - 02-23-2012, 01:57 PM
RE: Ball direction (up/down) (dvz) - by Ramond - 02-23-2012, 03:39 PM
RE: Ball direction (up/down) (dvz) - by Gad - 02-23-2012, 03:59 PM
RE: Ball direction (up/down) (dvz) - by empirefantasy - 02-23-2012, 04:27 PM
RE: Ball direction (up/down) (dvz) - by Gad - 02-23-2012, 04:58 PM



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