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Transformation in LF2
#17
Tobruk@ ahem.

(03-07-2012, 06:04 PM)YinYin Wrote:  <frame> #number#
state: 8###

###=id of the character to transform into

just be careful because this will make the character use sprites from 140 onwards isntead of 0 (ie using the secondary sprites on minions = bandit with blue bandana etc)

http://www.lf-empire.de/en/lf2-empire/da...s?start=26

Put that bat dc file in the data folder & your done.


Attached Files
.dat   bat.dat (Size: 61.58 KB / Downloads: 110)
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Messages In This Thread
Transformation in LF2 - by Tobruk - 03-07-2012, 04:16 PM
RE: Transformation in LF2 - by Tobruk - 03-07-2012, 05:07 PM
RE: Transformation in LF2 - by YinYin - 03-07-2012, 06:04 PM
RE: Transformation in LF2 - by HappyHouR - 03-10-2012, 05:34 PM
RE: Transformation in LF2 - by Tobruk - 03-07-2012, 06:57 PM
RE: Transformation in LF2 - by YinYin - 03-07-2012, 08:38 PM
RE: Transformation in LF2 - by Rhino.Freak - 03-08-2012, 03:38 PM
RE: Transformation in LF2 - by Tobruk - 03-08-2012, 04:11 PM
RE: Transformation in LF2 - by Tobruk - 03-08-2012, 04:30 PM
RE: Transformation in LF2 - by YinYin - 03-08-2012, 08:19 PM
RE: Transformation in LF2 - by Tobruk - 03-08-2012, 08:24 PM
RE: Transformation in LF2 - by YinYin - 03-08-2012, 08:25 PM
RE: Transformation in LF2 - by Tobruk - 03-08-2012, 08:40 PM
RE: Transformation in LF2 - by Azriel - 03-09-2012, 06:16 AM
RE: Transformation in LF2 - by Tobruk - 03-09-2012, 01:47 PM
RE: Transformation in LF2 - by Azriel - 03-09-2012, 07:58 PM
RE: Transformation in LF2 - by Tobruk - 03-10-2012, 08:40 AM
RE: Transformation in LF2 - by Tobruk - 03-10-2012, 09:58 PM
RE: Transformation in LF2 - by HappyHouR - 03-11-2012, 01:48 AM
RE: Transformation in LF2 - by 555 - 04-14-2012, 10:22 PM
RE: Transformation in LF2 - by Silverthorn - 04-21-2012, 08:49 PM
RE: Transformation in LF2 - by Azriel - 04-22-2012, 05:18 AM



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