09-22-2008, 07:41 AM
ok after you shoot up the ball use state 400 to beam the ball 120 px next to the nearest enemy. Use dvx or a larger centerx to move it directly to the enemy (itr/kind 8 would be easy but to risky in case of a lot of enemys). Then to shoot it down... I think you can do this with one frame and set the wait / dvy so that the time x dvy makes the high you shoot it from. Then link to the explosion with next
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