Adding a +J would have been my thought as well. I'm not quite sure how it would affect the accuracy though. It's just a matter of split-seconds, but maybe it would be the little bit that is too much. Testing both possibilities in-game would probably be a good idea.
I say it would be best to make the option only available for teammates. Ideally, you'll want to make it as easy as possible to cancel the teleport if needed. If the enemy would be able to do that as well, I imagine the move to be rather weak.
I say it would be best to make the option only available for teammates. Ideally, you'll want to make it as easy as possible to cancel the teleport if needed. If the enemy would be able to do that as well, I imagine the move to be rather weak.

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