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Massive Julian ball attack help
#6
you need something like this:

Code:
<frame> 140 teleport
pic: xx  state: 400 wait: 1  next: 141 ............
..........
<frame_end>

#the ball has teleported to the enemy but is still 120px off
#adjust the dvx in case it's off

<frame> 141 move_towards_enemy
pic: xx  state: 15  wait: 1  next: 142  dvx: 120 ...........
..........
<frame_end>

#the movement needs to be stopped immediately

<frame> 142 stop_moving
pic: xx  state: 15  wait: 0  next: 143  dvx: 550 ..........
..........
<frame_end>

#let's make the ball go down to the ground
#adjust the wait if necessary

<frame> 143 go_down
pic: xx  state: 3  wait: 15  next: 144  dvx: 0  dvy: 3 ........
..........
<frame_end>

#stop the movement of the ball (again....)

<frame> 144 stop_movement_downwards
pic: xx  state: 15  wait: 0  next: 145  dvx: 0  dvy: 550 ........
..........
<frame_end>

#time for the explosion :D
#that's your job now ;)

Hope this helps ;)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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Messages In This Thread
Massive Julian ball attack help - by Alectric - 09-22-2008, 07:35 AM
RE: Massive Julian ball attack help - by MH-Razen - 09-22-2008, 07:41 AM
RE: Massive Julian ball attack help - by Alectric - 09-22-2008, 08:39 AM
RE: Massive Julian ball attack help - by MH-Razen - 09-22-2008, 08:42 AM
RE: Massive Julian ball attack help - by Alectric - 09-22-2008, 08:53 AM
RE: Massive Julian ball attack help - by Silverthorn - 09-22-2008, 12:39 PM
RE: Massive Julian ball attack help - by Alectric - 09-23-2008, 12:00 PM
RE: Massive Julian ball attack help - by c4ss0k4 - 09-24-2008, 03:27 AM
RE: Massive Julian ball attack help - by MH-Razen - 09-24-2008, 06:33 AM
RE: Massive Julian ball attack help - by c4ss0k4 - 09-24-2008, 11:11 PM



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