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Jump to <frame> x on a certain area
#3
With area you mean background?

First of all this is not easy to be done.
You should put an T0 object with a special bdy in a certain area (which has an unique zwidth), learn here how to do it: http://www.lf-empire.de/forum/thread-1703.html

Then you use an itr/kind8 in a certain frame of character (example: can be done by D>J) move which can interact with T0 object bdy,then dvx: of ik8 will lead to frames of special move.
Pretty much what I said :D - Simoneon
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RE: Jump to <frame> x on a certain area - by empirefantasy - 04-09-2012, 02:28 PM



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