With area you mean background?
First of all this is not easy to be done.
You should put an T0 object with a special bdy in a certain area (which has an unique zwidth), learn here how to do it: http://www.lf-empire.de/forum/thread-1703.html
Then you use an itr/kind8 in a certain frame of character (example: can be done by D>J) move which can interact with T0 object bdy,then dvx: of ik8 will lead to frames of special move.
Pretty much what I said
- Simoneon
First of all this is not easy to be done.
You should put an T0 object with a special bdy in a certain area (which has an unique zwidth), learn here how to do it: http://www.lf-empire.de/forum/thread-1703.html
Then you use an itr/kind8 in a certain frame of character (example: can be done by D>J) move which can interact with T0 object bdy,then dvx: of ik8 will lead to frames of special move.
Pretty much what I said
