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Sth about copying AI
#4
In the DLL-Framework, the AI is splitted to a Davis-AI and a ranged one. Add the ID to the ranged procedures and it should make the character spawn D>A whenever possible ;)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

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Messages In This Thread
Sth about copying AI - by nwfb1657 - 05-17-2012, 07:06 AM
RE: Sth about copying AI - by Electric2Shock - 05-17-2012, 03:24 PM
RE: Sth about copying AI - by empirefantasy - 05-17-2012, 09:07 PM
RE: Sth about copying AI - by Silverthorn - 05-19-2012, 04:27 PM



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