(05-30-2012, 12:03 PM)empirefantasy Wrote:You want say that lf2-engine use "(140-209)" even if bitmaps consist only 190 frames(0-189)?(05-30-2012, 08:51 AM)wirwl Wrote: I don't found problem with louis.dat file. I see that last number in bmp-files is 189 (see dat-file viewer). SGV show pic: 189 normally.
Yes exactly, but the last pic of louis2.bmp is 209,while bmp has till to 189. This means that bmp should had 30 more pics because it says 'file(140-209): sprite\sys\louis_2.bmp w: 79 h: 79 row: 10 col: 7' but so save space 30 pics are not drawn in bmp.
This create problems when i add louis_3.bmp, you program count the first pic of this new bmp as 190, while it must be 210.
LFStudio 0.9.3 - http://bit.ly/L567tG
1) Added new window "Spawn object for opoint"
2) Fixed some errors.