06-09-2012, 03:37 PM
(06-09-2012, 03:28 PM)Lord Silva Wrote: Oh I see. Armour is ID based, not object based, so I guess making ID specific things would kill two birds with one stone. I might do it.
Je, but shouldn't there be an armor counter of sorts linked to objects somewhere? Afaik hitting somebody with armor reduces the armor by 1 for a few ticks, that counter would be useful to have. Could as well be the more resonable way of implementing Armor-detection then just via ID. Imagine someday people use a modded exe to assign custum armor values to other IDs... going by ID wouldnt work anymore then :P
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