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phil's problems of daily dc :D
#24
1. create a frame you go to with hit_d that has an itr with effect: 4 and bdefend: 100 which will crush the dropped milk (wpoint kind: 3 to do that i think)
make it small and only at the position the milk drops + short wait so the whole thing doesn't randomly destroy anything else or rebound blasts

1.a only if you edit either beer or milk i guess

2. maybe if the hit lag can also repeat the acting mp tags (using two 'cursed' mp values)
or if you can have the first frame of your punch go to a non-opponent-hit frame with hit_a
and possibly branch (due to hit lag) to opponent-hit frames when hit_a did not act
just theories - basically i think it's not possible (except for having objects that check for injured opponents and in turn affect your character - but that's too much hassle unless you've got big plans)

3. yes - just land with state 6 - or state 100 using frame 94 for a new crouch
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Messages In This Thread
RE: phil's problems of daily dc :D - by Alblaka - 01-13-2010, 07:22 PM
RE: phil's problems of daily dc :D - by Alblaka - 01-13-2010, 07:35 PM
RE: phil's problems of daily dc :D - by Bamboori - 01-13-2010, 07:39 PM
RE: phil's problems of daily dc :D - by Azriel - 01-13-2010, 07:45 PM
RE: phil's problems of daily dc :D - by MH-Razen - 01-13-2010, 10:14 PM
RE: phil's problems of daily dc :D - by MH-Razen - 01-15-2010, 06:22 AM
RE: phil's problems of daily dc :D - by mfc - 01-04-2012, 02:32 PM
RE: phil's problems of daily dc :D - by mfc - 01-04-2012, 03:22 PM
RE: phil's problems of daily dc :D - by mfc - 01-04-2012, 06:18 PM
RE: phil's problems of daily dc :D - by mfc - 01-04-2012, 07:23 PM
RE: phil's problems of daily dc :D - by mfc - 01-04-2012, 08:20 PM
RE: phil's problems of daily dc :D - by YinYin - 06-11-2012, 01:49 PM
RE: phil's problems of daily dc :D - by YinYin - 06-11-2012, 07:48 PM
RE: phil's problems of daily dc :D - by YinYin - 06-26-2013, 08:22 AM
RE: phil's problems of daily dc :D - by YinYin - 06-26-2013, 09:57 AM



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