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Fusion special move
#2
I'm far from a DC expert, but I suppose this could work (someone correct me if I'm wrong): put a special bdy in the attack which you want to be hit that causes it to go to a certain frame which begins your fusion attack, while adding a special itr in the attack which you intend to be hitting with. Basically you create a separate attack that is triggered when both collide.
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Thanks given by: InPhiKnight , electric.shock


Messages In This Thread
Fusion special move - by InPhiKnight - 08-26-2012, 03:15 AM
RE: Fusion special move - by Evil Sonidow - 08-26-2012, 04:56 AM
RE: Fusion special move - by InPhiKnight - 08-26-2012, 05:21 AM
RE: Fusion special move - by The Lost Global Mod - 08-26-2012, 09:05 AM
RE: Fusion special move - by InPhiKnight - 08-28-2012, 09:21 AM
RE: Fusion special move - by The Lost Global Mod - 08-28-2012, 11:58 AM
RE: Fusion special move - by Inichua - 08-29-2012, 12:11 PM
RE: Fusion special move - by InPhiKnight - 08-30-2012, 08:54 AM
RE: Fusion special move - by Electric2Shock - 08-31-2012, 04:18 PM



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