09-30-2008, 06:58 AM
(09-29-2008, 08:44 PM)Zazz1 Wrote: The problem is that Kirby summons the weapon, the weapon doesn't fall on the ground.
wait, kirby opoint out the weapon? so it's kinda special weapon like freeze sword? and after you summoned the sword you want the char do to this and that? why don't you use simply next?
If this don't work then use weaponact 100 and code a new frame 100 in the weapon.dat where opoints are used, you opoint out a hidden char which catch the char and bring it to the frame you want ...
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