Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
New game with engine similar to LF2
#13
awesome!
LF2 is great, but it's not being developed anymore, it can only stay as it is now. I hope your project will be a success ;D . Too bad I am just a stupid guy that can't help you with anything.

I don't know what others are thinking, but I sure like slow-motion fighting game, which is the only thing that makes me like LF2 ;D . I know many other people here who prefers slow-motion compared to full speed. Anyway in full speed it's impossible to react on time to the opponent and it'll much be about predicting the opponent's moves and the "rock, paper and scissor" contidion will often occur, or even worse spamming projectiles (still, can probably be fixed by a very good design, idk)

And about your idea of leveling up characters - I personally don't like levels making any effects on the character in battles. I'd be glad to see character leveling, just to know how much we've played though. Also, it's no problem if leveling up does unlock abilities until a certain level, but reaching the maximum state should take a short time. Because, during that time, we can learn the existing skill before eventually unlocking another.

Quote:Computer opponents aren't available yet and I'm not sure if to implement them or not.
Computer player is essential :D .

TEMPE
Reply
Thanks given by:


Messages In This Thread
New game with engine similar to LF2 - by savail - 08-11-2012, 02:41 PM
RE: New game with engine similar to LF2 - by Kevin - 09-08-2012, 11:55 AM



Users browsing this thread: 4 Guest(s)