2015 July
F.LF v0.9.0
http://www.projectf.hk/F.LF/game/game.html
- Cross platform HTML5
- Windows (Chrome, Firefox, IE11)
- Linux (Chrome, Firefox)
- Mac (untested, but should work)
- Android 4.0+, Chrome, Galaxy S3 or equivalent hardware
- iOS 7+, Chrome, iPhone 5s or equivalent hardware
- Windows (Chrome, Firefox, IE11)
- Supported characters Bandit, Deep, John, Dennis, Woody, Davis
- Supports all 1.9 backgrounds (except Lee On Road), and wide screen mode
- VS mode only
- PvP networking via WebSocket and WebRTC
- WebRTC is not available on IE and iOS
- You can host your own WebSocket server
- Can even connect between PC and mobile!
- WebRTC is not available on IE and iOS
- Scriptable and selectable AI
- data files are converted from original dat to json in a similar format. so data changing concepts remain
Project F has three ultimate goals:
1. Continuation of LF2
2. A codebase for more creativity
3. Promote the fighter game genre and open source movement
I hope that more people will join
![:) :)](https://lf-empire.de/forum/images/smilies/smile.gif)
Github https://github.com/Project-F
Documentation http://www.projectf.hk/F.LF/
Quote:(original post)
Hello all, I am attempting an open source implementation of LF2, on the web. If you never known the power of javascript+webbrowser, go to see the demo with a HTML5 web browser!!!
screenshot
F.LF development demo I attempt to stay as close as compatible to the original LF2. It has a data file converter so that it accepts original LF2 data files. I also tried hard to make sure that it behaves exactly the same as the original LF2, frame by frame.
My ultimate goal is to build an open source engine for spriters, data changers and hobby game developers on the web. I already got a significant progress over two years of development. I need your support to push this project towards finish.
The only pity we have today is I have only finished part of the project. Hope you guys can help in any small ways (e.g. testing, documenting LF2 behavior, or simply "Like")
The difference between this project and other remaking attempts is 1) this is open source (though I still reserve some copyrights) 2) it does not attempt any "improvement" (this is up to you), just to stay as close as possible to the original LF2