(11-05-2012, 12:35 PM)davis60 Wrote: Forgotten to give shadow of the pillars.hmm no that's not what I meant
if the pillars had shadows they would be on the already dark wall
but as I do plan to have parallax scrolling I cannot really do that
I bet lauli could spot it
(11-05-2012, 05:13 PM)JustMe Wrote: whats the point of using 1 base for ALL chars? i wouldnt be satisfied to see the same moves all the time. as in lf2 each char has his own emotion, this leads to different hurtframes and such.well it will be two bases, male and female - and there are many reasons to do it that way
the first is obviously to create lf one over two (not just pixel lf2)
and the second managing that within a reasonable amount of time (not taking much more than an hour to work on these as you said - how else could I expect others to help me? or finish what I have planned alone)
the third reason is that I have modified the weapon system to allow any accessory/item you can think of - and this requires no more than two different body shapes
now the area inside the body outline and the head are fully customizable and also the only thing that lets you quickly distinguish lf1 characters (that's just how it is)
I do however want to customize all head angles (injured, jump, falling etc) because some characters just don't have hair - and that could take a little more time
and I think you are underestimating designing proper heads with limited pixels - but I will gladly accept help on face pictures, you can start off by redoing firzen and bat as their style does not properly fit with the other characters yet.
(11-05-2012, 05:13 PM)JustMe Wrote:
hey not too bad - doesn't look so chubby but still female
the right hand had to be moved a little outwards to match
and it's a bit more difficult to give this shape different cloths (top/pants)
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves