12-10-2012, 12:50 PM
(12-10-2012, 11:33 AM)Electric Shock Wrote: Find the "fire" frames.If I'm not mistaken the fire frames are state 18 already, and you also can't hit yourself with an itr.
Change the state to 18 and change the injury to a -ve value
You'd have to summon a ball for it to work. The ball should then have a negative injury value.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.